Speed Mapping Radar guides either player toward selected objectives and automatically moves on as encounters are handled.






Findigo builds focused Windows tools for gamers, parents, and small teams. Couch co-op for two-player households, kid-safe browsing, lean staff onboarding, transport-booking workflows. One tool at a time, shipped when it's ready.
Mark supported loot for P1, P2 or Both, then control two Path of Exile 2 characters from one compatible controller with Smart Follow, focused controls, Auto Potion and a customisable radar.
Each one solves a problem we ran into ourselves. Drop your email below to be first in line when one of these ships.
A focused companion for Last Epoch — controller routing for couch co-op, automation assists for the long crafting loops, and quality-of-life utilities for solo players. Built on the same engine as PoE2 Couch Co-op.
A curated-internet experience for kids' Windows PCs. Whitelist-only browsing — searches route through Britannica Kids, Wikipedia, and approved educational sources. No ads, no algorithmic rabbit holes, no scrolling traps. Easy to control from one parent dashboard.
One-click employee setup and teardown for small teams. Accounts, group memberships, devices, paperwork, and offboarding checklists in one place. For 10–100 person shops who don't need $500/month HR SaaS but want to stop doing onboarding from a spreadsheet.
End-to-end booking workflow for charter, school, or community transport. Track requests, approvals, quotes, purchase orders, and the full email thread per booking — all stitched to one record. Built for the spreadsheet-and-Outlook crowd who deserve better.
Findigo started as one developer building utilities to solve problems in their own life — playing PoE2 couch co-op with a partner, keeping a kid safe online, managing a small team without paying enterprise SaaS prices.
Each tool exists because nothing else did the job right. Now we ship them, slowly and properly, to people with the same problems.
Each tool does one thing properly instead of becoming a swiss-army knife of half-features. If a feature doesn't earn its place, it doesn't ship.
Time-based licenses for tools you use heavily, one-off purchases for the rest. No "we changed our pricing" emails, no perpetual subscriptions for tools that should be one-time buys.
We collect only what is needed for licensing and the free trial: your email, a hardware fingerprint, and coarse trial start/progress/completion events. We never collect your screen, controller inputs, game data, files, or gameplay activity.
Email and Discord, real responses, usually under 24 hours. No ticket queues, no AI deflection, no "your call is important to us." If you have a problem, you're talking to the person who built the thing.
One short email per launch. No marketing spam, no third-party lists, easy unsubscribe. Tell us which categories you care about and we'll only email when something there lands.